Anamnesis


Interactive story film

Project Anamnesis is a 14-week exploration of interactive storytelling that combines live-action footage with advanced technology to create an emotionally immersive experience. Designed for the C.A.V.E.R.N. system at the Entertainment Technology Center (ETC), the project utilizes a 270-degree curved projection screen and a 20-foot-wide interactive play area, enabling dynamic local multiplayer interactions within virtual environments.

The project’s goal is to showcase the system’s capabilities, focusing on player interaction design, narrative depth, high-fidelity audio, and real-time user tracking. Team Interactive Story Labs will craft a 5-7 minute immersive journey, giving audiences the power to actively engage with the unfolding narrative. This experience aims to evoke strong emotional connections, allowing players to feel a sense of personal agency while deepening their involvement in the story’s world.

  • Build connection among instructor, team and outside sources through scheduling meetings and communications.

  • Developed an interactive narrative experience in live action under scrum workflow and displayed on a 270-degree curved screen (Cavern) in twelve-week design sprints in a seven-person cross-discipline team.

  • Help with team management, communicate with local film community and Carnegie Mellon Theater Department for creating the budget list, casting, location scouting, props, managing contracts, and securing the need for shooting.






CGI:





Film Shots: